Star Wars Outlaws was the first Star Wars game I ever played, traveling through the galaxy, fighting through the empire, and seeing the Star Wars universe was a joy I never knew I needed. Outlaws carries itself in many directions hoping that multiple groups of people will find its world appealing. This title tries to cater to the FPS players, the story-driven players, as well as RPG players, while the RPG elements are minimal, they’re still there. This game tried to do so much at once that I feel it lost itself in what it was trying to accomplish, making the story fall flat and bringing a repetitive nature to over half of the game that doesn’t add intrigue, but a yearning to know what the goal of the story and thus the game is exactly.
My first Star Wars game:
I never realized how much I wanted to play a game in the Star Wars universe, until now. Getting to see the marketplaces on each planet, shooting down stormtroopers, getting to experience characters that are diverse in their writing and that add to the overall story of the Star Wars universe. It was a magnificent feeling that for the first and last part of the game captured my imagination and emotions. While it was fun, the feeling of joy was fleeting with every passing chapter, making the game from Kijimi until the point of no return boring with fetch quests and overly repetitive nature.
I don’t mind fetch quests when they’re done sparingly, but having them for 80% of the game where you need to retrieve things or save someone made me feel very bored very quickly. Now on the flip side of things, some of you might like that formula in a game and may also already be long-time Star Wars fans; if that’s the case then you’re going to love this title because the story is cannon to the franchise of games, and adds a lot of meat from what I’ve heard to the franchise. I just wasn’t a fan of how overly repetitive the majority of the game was in regard to how the missions were set up. With how the characters were done it was a completely different story, they held weight, substance, and emotion. ND-5 was my favorite because of the anthropomorphic nature of his character. When he’s chasing Kay he mentioned how he doesn’t want to have her death on his conscience, (cue the feels).
The characters In Outlaws were each so unique in their writing, and how they were approached, giving them this undeniable individualism that carried the game more so than the story. The story in this title might be great, but I’m most likely not seeing what makes the story great because I’m not a fan of Star Wars like I was when I was younger. You’re probably asking, “Why play a Star Wars game if you’re no longer a fan of the franchise”? It looked interesting and I’m always up for trying something new. While I might not be a fan of Star Wars anymore, I see the importance it holds for many, so my saying this game has no story is not an objective truth, but simply my perspective/opinion after finishing the game. On the note of the story, one thing that bothered me was how little Kay's mother was in the game. We get flashbacks and references, but nothing of real substance, so when Kay's mom comes back I didn’t feel how I hoped I would, (happy, excited, you name it) instead I felt like it was just another person joining the crew.
I’m shocked at how this game ran:
I played Star Wars Outlaws on PS5 so I found it shocking how poorly it ran. With multiple crashes, and Kay simply not moving at times it was really surprising just how bad it ran, and for that reason, I would highly recommend playing it on PC. No, I have not played it on PC myself; I would just recommend it since PC is more customizable than a console. It got to a point where mid-cut scenes the game would crash, even when repelling up a wall I would get an error. The game also overall felt slow at points, and the combat was a nightmare in certain areas. If you got caught and there were too many stormtroopers the game would almost catch you in a death loop of sorts where you have to revert to a previous save.
When it comes to the controls and maneuvering as Kay throughout the world of Outlaws, I found that there was so much platforming which I have a love-hate relationship with. If you love platforming, you will love this game because there is a lot of it. I fell a lot, and I felt like the controls weren’t grabbing on the ledges when they were supposed to so there were many times that I would just keep trying at a section until Kay grabbed on the ledge. The stealth was also a big factor in this game, again if you like stealth you’ll like the game, but don’t worry if you’re not good at it you’re not heavily punished if you can’t do stealth correctly.
Luke, I am your father (maybe): Bringing to life the world of Star Wars is no easy task, the things that this game does well are done with clarity, beauty, and a sense of understanding for the fans who will love this title. For those of you who are fans of Star Wars I think you will enjoy Outlaws, but for those of you like myself who are diving in and know it’s about Star Wars but that’s it, you will have a harder time getting into the game. Not only the lack of direction in terms of how the story flows but the repetitive nature that the player needs to experience to advance in the game made the overall experience for me lackluster until the final few chapters. When I was a fan of Star Wars as a kid, my favorite characters were Darth Vader and Darth Maul. Seeing Darth Vader in Outlaws reignited a bit of that childhood excitement, and there was a bit of fangirling. From the time I spent with this game, Outlaws will be a mixed bag for fans and non-fans of Star Wars. The characters alone are the main reason why I think this game is worth it. Other than that I wouldn’t recommend this game for the story or how it runs on the PS5. If you do get Outlaws, getting it for PC or Xbox will be your best bet. You’ve read my experience now go make up your own mind, enjoy this game for the things it does well, the beautiful graphics, the stunning characters, and obviously getting to dress up as a Storm Trooper.
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